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Thread: [Multi] Diablo IV

  1. #41
    Pretty damn smug RPGer's Avatar
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    PSN ID: shappy1010 Steam ID: RPGer
    LANG LEVE HONG KONG!!!
    Ik kan niet wachten

  2. #42
    Symbiotic disharmony Morrigun99's Avatar
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    @LtPsycho was mijn linkje naar de Tweakers preview niet goed genoeg?

  3. #43
    Variation on a Dream LtPsycho's Avatar
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    Quote Originally Posted by Morrigun99 View Post




    @LtPsycho was mijn linkje naar de Tweakers preview niet goed genoeg?
    Totaal gemist, sorry

  4. #44
    Subtle as flying brick Black's Avatar
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    Ha microtransactions zijn al confirmed. Kan je straks voor 9,99 je barb met een roze tutu aankleden

  5. #45
    Variation on a Dream LtPsycho's Avatar
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    PSN ID: LtPsycho Steam ID: Renquin
    Quote Originally Posted by Black View Post
    Ha microtransactions zijn al confirmed. Kan je straks voor 9,99 je barb met een roze tutu aankleden
    Klopt en da's prima. Zolang het bij cosmetics blijft die een beetje in thema blijven vind ik het helemaal prima. Je ontkomt toch niet meer aan micro tegenwoordig...

  6. #46
    Member marco91's Avatar
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    Ze waren inderdaad heel specifiek door meteen te zeggen dat je geen 'Power' kon kopen.

  7. #47
    BAUKE IS ME Baukereg's Avatar
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    Wat zijn dat nou weer voor kapitalistische praktijken? Communisme is ook niet meer wat het geweest is.

  8. #48
    Choose Wisely The_wildcard's Avatar
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    PSN ID: PsyKu Steam ID: STEAM_0:0:5264387
    Nu hebben we de eerste Diablo zonder Deckard
    Getting to know a girl who can fold like Origami paper...... Look a Swan

    Ps4, Ps3, Ps Vita, GameCube, NZXT H500, Amd Ryzen 7 2700x, 16GB Ram, Asus X470 Prime Pro, MSI GTX 1080 Ti, Asus Xonar Essence STX II, Plantronics Rig 500 Pro.

  9. #49
    Administrator Like-a-Bunny's Avatar
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    Gamertag: LaB NL PSN ID: LaB_NL Steam ID: LikeaBunny
    DIABLO 1 DESIGNER ON DIABLO 4: "IT SEEMS LIKE SOMETHING THAT I WOULD DESIGN"

    BlizzCon 2019 brought with it the announcement that the long-awaited Diablo IV is now officially happening. Although it'll be a while before we descend into Hell to smite all manner of demons, the announcement resulted in a swathe of online opinions being shared.

    David Brevik, designer on Diablo 1, was one of the people to chip in and offer their opinion on Diablo 4, doing so in a positive key.

    Diablo 4 David Brevik Opinion
    Diablo 1 Designer on Diablo 4: Diablo 1 Designer on Diablo 4:
    "Overall, I think that Diablo 4 looks good", he said. He then went on to point out how Blizzard looks towards the grittier Diablo 2 when it comes to the upcoming ARPG's graphics, calling the gothic-inspired artstyle "cool".

    Another point Brevik brought up was how Diablo 4 marks a return to skill trees, which were absent from Diablo 3. He then concluded with saying that "Overall, it seems like something that [he] would design.". You can check out the full clip over on Twitch.

    Diablo 4 does indeed seem to look towards both Diablo 3 and Diablo 2 for inspiration. The Druid class is making a comeback with more fluid shapeshifting to boot, while runes and runewords will also be part of the game's take on item customization.

    To top things off Lilith, a significant character in Diablo lore responsible for birthing the Nephalem, returns in Diablo 4 and likely with not-so-honorable goals in mind.
    bron
    Vragen? Stuur een mailtje naar info@liquidbunny.nl of spreek me aan op Steam.

  10. #50
    Administrator Like-a-Bunny's Avatar
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    Last edited by Like-a-Bunny; 5th November 2019 at 09:46.
    Vragen? Stuur een mailtje naar info@liquidbunny.nl of spreek me aan op Steam.

  11. #51
    Subtle as flying brick Black's Avatar
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    Quote Originally Posted by Like-a-Bunny View Post
    Goed afbetaald die Brevik was mijn eerste gedachte

  12. #52
    Senior Member Zebby's Avatar
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    Ben wel heel benieuwd naar de lore. Lillith was echt een key karakter uit de boeken, gaat Uldyssian terugkomen? Inarius lijkt me zo goed als zeker. Vond het verhaal in Diablo 3 nog best leuk voor de eerste playthrough. Diablo moest het altijd meer hebben van de details, de mythe eromheen, niet zo zeer het directe verhaal. "LOL PUT THE STONE IN YOUR HEAD THAT WOULD BE A GREAT IDEA".

    Blijkbaar werden die cinametics los ontwikkeld van de main game en waren de ontwikkelaars in de tijd er ook een beetje door verrast. Er staat ergens een verhaal online van Brevik denk ik waar hij praat over de ontwikkeling van Diablo 1. Leuk om eens op de achtergrond te luisteren.

  13. #53
    Pretty damn smug RPGer's Avatar
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    Ik heb zelf juist niks met dat online gebeuren, een keertje co-op wel lachen, maar om nu eindeloos met mijn muis te klikken zonder context of verhaal gaat mij persoonlijk gewoon vervelen. Ik vond Diablo 3 en met name de expansion erg shining in de omgevingen en de lore inderdaad. Het was geen boeiend verhaal, maar voldoende om me er doorheen te trekken en al met al een mooie ervaring op te leveren.
    Ik kan niet wachten

  14. #54
    Symbiotic disharmony Morrigun99's Avatar
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    Quote Originally Posted by RPGer View Post
    Ik heb zelf juist niks met dat online gebeuren, een keertje co-op wel lachen, maar om nu eindeloos met mijn muis te klikken zonder context of verhaal gaat mij persoonlijk gewoon vervelen. Ik vond Diablo 3 en met name de expansion erg shining in de omgevingen en de lore inderdaad. Het was geen boeiend verhaal, maar voldoende om me er doorheen te trekken en al met al een mooie ervaring op te leveren.
    ??


  15. #55
    Pretty damn smug RPGer's Avatar
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    Godverdeurie ik zit teveel met Dr. Sleep in mijn hoofd.
    Ik kan niet wachten

  16. #56
    It's such a pretty sight! Geerrrt's Avatar
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    Is dit spel al uit?

  17. #57
    King in the North Tonne's Avatar
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    Gamertag: TheGreatTS PSN ID: Tonne_Boveld
    Duurt nog minimaal 3 jaar toch?
    "As God as my witness I will put you through that fucking wall!"
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  18. #58
    Symbiotic disharmony Morrigun99's Avatar
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    Quote Originally Posted by RPGer View Post
    Godverdeurie ik zit teveel met Dr. Sleep in mijn hoofd.
    Ben écht benieuwd.

  19. #59
    Valar Morghulis
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    Volgens mij zijn wij zo wat de enige 3 in Nederland. Heb net effe wat tijden gecheckt en iedere stoel is nog vrij.

    Dit is echt zo'n - sorry - sleeper hit die, als 'ie ook daadwerkelijk goed is, weleens wat hype zou kunnen veroorzaken ná de release. Ben benieuwd.

    En wat zit iedereen hier over Diablo te praten... off-topic much?

  20. #60
    Administrator Like-a-Bunny's Avatar
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    Gamertag: LaB NL PSN ID: LaB_NL Steam ID: LikeaBunny
    Diablo IV Features 100+ Towns to Help, With More Chances to Interact with NPCs and a Grounded Story

    Diablo IV was the highlight of BlizzCon 2019. Announced with great fanfare during the opening ceremony, the massively anticipated action roleplaying game is targeting a release on PC, PlayStation 4 and Xbox One.

    Beyond the original press release, the developers had the chance over the weekend to reveal more information about the upcoming fourth installment in the franchise. In a panel dedicated to 'World and Lore', Creative Director Sebastian Stępień (who previously worked on The Witcher 3 and Cyberpunk 2077 at CD Projekt RED) explained that there will be a much more grounded story compared to Diablo III, and the focus will be to interact with normal folks (NPCs) from all over the many (over 100) towns and villages scattered through the massive open world.

    You probably heard already a lot about darkness. But I want to say a few more things about darkness. Because this is something very very important for us and the truth is we are not going to be just dark.

    We want to bring back this very very specific vibe that makes Diablo unique and it's not only about darkness, so this is very, very important for us because it impacts almost every layer of the game, every aspect. The first thing is the story. We want to make a much more grounded story [in Diablo IV] than in Diablo III. And we think that the best way to deliver this story is to give you a possibility to discover stories of simple folks and that's why you are watching this movie right now. So imagine this kind of village, this is just an example. It's not about this specific village, we have like over 100 villages or places like this.

    And we would like to focus on those simple stories, the Eternal conflict that is going on even here.
    So it's not about big heroes, it's not about politics, kings, or any other high fantasy themes. It's about those guys and as a reference, you can think about Wirt from Diablo I or Marius from Diablo II.
    This is a rather significant change from Diablo III, but it's only one of many. We know the game will feature a seamless world (for the first time in the franchise) that is 'shared' with other players online, with World Bosses and other random events requiring more than the usual group of players to complete. There'll be a day/night cycle, again for the first time in Diablo history, dynamic weather, and PvP zones.

    With all of those features, it is perhaps unsurprising that Diablo IV has no release date. In fact, the developers said it's not coming out soon, not even 'Blizzard soon'. It's safe to say we'll see it again at next year's BlizzCon, at the very least, but should there be any leaks or rumors we'll be quick to relay them here.
    bron
    Vragen? Stuur een mailtje naar info@liquidbunny.nl of spreek me aan op Steam.

  21. #61
    Variation on a Dream LtPsycho's Avatar
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    Oh just release this shit already!

  22. #62
    BAUKE IS ME Baukereg's Avatar
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    massive open world
    Nee. Fuck nee!

  23. #63
    Variation on a Dream LtPsycho's Avatar
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    PSN ID: LtPsycho Steam ID: Renquin
    Quote Originally Posted by Baukereg View Post
    Nee. Fuck nee!
    Overal dungeons gelukkig, dus dat compenseert wat mij betreft weer!

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